E3 2008 :: Blog :: E3 Hands On - Mortal Kombat vs. DC Universe (Xbox 360)

July 23, 2008

I won't lie to you; I've been one of those skeptical gamers coming down on Mortal Kombat vs. DC Universe.  I don't know if it's my worry about the toned down gore or that it just feels wrong, but there's something about the project that gives me an uneasy feeling.  It's not the comic book crossover that bothers me; I was a huge fan of both Marvel vs. Capcom games.  It's not the Mortal Kombat characters, as I'm a big fan of Ed Boon's mythology.  So what is it?  What is my problem with this project?  I went into this game demonstration hoping to get to the bottom of these questions.

First let's start with the good news, since there is definitely a lot of it.  Although the game is a bit of a departure from the recent 3D Mortal Kombat games, this crossover actually feels more natural than I had originally thought.  Better yet, the gameplay is basically two-dimensional, which makes this game feel more like Mortal Kombat II than, say, Mortal Kombat: Deadly Alliance.  The graphics may not be the best we've seen in a next-gen fighting game, but the character models and backgrounds look appropriately rough and disturbing.  The characters are huge and each of the locations have a nice touch of polish that you don't normally get with 3D Mortal Kombat games.

The trick to this game is that all of the punches and kicks feel like they are coming from a group of the strongest individuals in the universe.  When you punch your opponent it doesn't just hurt, it looks like you're breaking every bone in his face.  What's more, you can actually punch your opponents through the walls, ceilings and out of windows.  The levels may look small and confined, but you'll be able to open up the arenas in cool and surprising ways.

So far Midway is being tight lipped on just who will appear in the game, however the version I played featured three fighters from the Mortal Kombat universe and three from the DC universe.  The Mortal Kombat cast features Sonya, Sub-Zero and Scorpion.  All three of these characters retain their original moves, most of which are done exactly as you remember them.  The DC super heroes include Batman, Superman and the Flash.  Obviously the Flash is the fastest, however I found myself having the most amount of fun  playing as Batman.  Where does he get those wonderful toys?

Sadly there is some bad news.  As of this play session the controls don't feel quite as responsive as other 2.5D fighters (see: Street Fighter IV).  Mortal Kombat has never had the most fluid controls, but it's a little too noticeable here.  I also had a hard time pulling off some of the classic moves on the Xbox 360 control.  Hopefully this is just a matter of them polishing it up in the last few weeks of development.  Also, where are all the characters?  Marvel vs. Capcom 2 had more than fifty characters, and from the looks of it this game will only have 24.  What's the deal Midway?

There's still hope that some of these problems will be rectified, but for now I'm anticipating this game ... even if I'm still a skeptical.  The game has a lot of potential and I can't wait to see what the final version looks like.  From what I could tell the blood and fatalities are still in the game, but Midway wouldn't confirm Babialities, Beastialities and Friendships.  I guess that means they're in the game.  No matter what, Mortal Kombat vs. DC Universe is shaping up to be a solid fighting game.

 


 

Posted by E3 2008


Comments

  1. Whew!

    I've been waiting to hear some good news about this game and can't wait to see the finished product. I opted to skip the last version of the Mortal kombat as it just didn't interest me as much as I had hoped.  To be honest I had a little more than a problem with this concept.  After all the only person I could see from the DC Universe in this game is Batman or some other DC hero that didn't have super human or alien for that matter abilities.  understanding a little more about the game that that the two worlds collide I can actually get with that concept and except more that superman could fight any of the Mortal Kombat crew without killing them in a couple if that blows.

    Any news of a launch date?

    AGZBladeex1 on Wednesday, 23 July 2008, 18:06 EDT # |

  2. The game has a fall 2008 release, so I suspect we'll see it in October/November.  I'll get that information from Midway, but I don't think they've nailed down an official date as of yet.

    I did forget to mention in my write-up that the game itself has a story, though I didn't have a chance to see what the story was all about.  Apparently everything is explained, so the gimped Superman will probably be explained.  The truth is, Midway explains that a lot of the characters in the DC universe have a weakness to magic (such as Superman), and since Mortal Kombat's world is so full of magic, there's a natural way for them to bridge the two.  I am still skeptical, but does it really matter if Superman can't kill somebody in two hits?  Isn't it just about having a cool playing fighting game with comic book and Mortal Kombat characters?  Let's not overthink this thing.

    E3 2008E3 2008 on Wednesday, 23 July 2008, 19:51 EDT # |

  3. Yeah I know but I'm a comic book purist.  I did mention to someone that in a issue of the Dark Knight that Batman had to save supermans ass from a Wearwolf because he can't fight magic so it makes since his powers would be reduced if the Mortal Kombat and DC universe collides

    AGZBladeex1 on Thursday, 24 July 2008, 02:36 EDT # |

  4. You make a good point.  But what I really want is a Superman game where you only have control over his super obscure powers.  For example, how cool would it be to see him super whittle something?  I'm just saying.

    E3 2008E3 2008 on Thursday, 24 July 2008, 06:41 EDT # |

  5. I also am looking forward to see how they were bring these two worlds together.  What Cyril said about the controls not being fluid in the original post kinda concerns me.  If they can't retifiy that then I won't consider buying the game...maybe just rent it instead. Always having been a fan of Mortal Kombat I just gotta see where this goes!

    M0rph3uZ615M0rph3uZ615 on Saturday, 26 July 2008, 19:11 EDT # |

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